ReBoot

format:
PlayStation
studio:
EA Canada
dates:
02/96 - 03/98


ReBoot was my first title as a member of the production team. It was a third-person action-adventure game based on the computer-animated TV series of the same name. The product had already been underway for 6 months when I joined from QA.

Over the course of two years, Tristan (artist) and I designed the bulk of ReBoot's gameplay and its 19 levels. I wrote the design doc, scripted all the voice overs, co-wrote the linear video script, and did level editing and AI scripting.

Check out the product's website.

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Adrian Crook
http://geeklog.adriancrook.com/article.php/20030220104732573